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- Deimos Moon Base, Anguilla Crater
-
- Moondate 56-9-4: A routine satellite terrain survey reveals EM
- anomalies within the Uca Crater. A terrain patrol squad is
- sent to investigate.
- Moondate 56-10-2: The patrol investigating the Uca Crater fails to
- report in for the fourth consecutive check-time. UAC Central
- decides to send a Drop Squad to investigate.
- Moondate 56-10-7: The storm-trooper transport, Aquarius, parks in an
- orbit above the Uca Crater. A Drop Squad descends into the
- crater while the Aquarius conducts sensor analysis.
- Moondate 56-10-7.2: At Mission Time Elapsed (MTE) 0020, Deimos Moon Base
- receives an urgent message from the Aquarius, citing hostile
- fire from the Uca Base. The Aquarius is ordered to retrieve
- the Drop Squad and return immediatly to base by UAC Central.
- Moondate 56-10-7.3: Contact with the Aquarius is lost.
- MD 56-11-5: The wreckage of a spacecraft, identified as the remains of
- the Aquarius, is discovered. The mission recorder is
- removed from the wreckage and sent to C-Lab for data
- retrieval.
- MD 56-11-9: Though severely damaged during the crash, the mission
- recorder reveals that shortly after the Drop Squad left the
- Aquarius, the transport was attacked by ground-level pulse
- cannons. Nav Control was damaged, and as the Aquarius attempted
- an emergency retreat to base, it crashed. The fate of the
- Drop Squad and the regular patrol remain unknown.
- MD 56-14-0: UAC Central, having analysed the available information,
- hypothesizes that the hostiles responsible for the infiltration
- of Phobos Base months earlier have returned and commenced
- construction of a clandestine base on Deimos. Most probably,
- the base is still under construction, using UAC technology
- stolen from the Phobos Base. The Uca Crater Base must
- be infiltrated, and its layout must be determined. UAC
- Central decides to risk another Drop Squad, this time a heavily
- armed one. Mission operatives are to inflict maximal damage to
- the base while recording the hostile base's layout so that
- UAC Central may determine how best to proceeed to neutralize
- this new threat. Squad survival is of the utmost importance.
- The transport, Gateway, will drop Red Squad and ascend to safer
- high altitudes. There, it will wait until Red Squad has
- re-emerged. The mission has been codenamed Operation UCA.
- MD 56-14-5: Gateway arrives at the coordinates of the Uca Base under
- heavy cloak. Red Squad quickly makes a drop as the Gateway
- ascends into a high orbit. Red Squad begins
- its descent into the Uca Base....
- ---------
- As Red Squad descends, it is ambushed by a huge horde of demons. The
- squad never stands a chance. One by one, the soldiers are cut down
- and butchered without warning. You are one of the last men still
- standing, though the attack has exhausted your store of munitions.
- Wearily, you wave your pistol into the face of a charging demon, ready
- to greet death with valor.......
- .....but in stepping backwards to brace yourself for the
- impending impact, you inadvertently trigger a teleporter. There is a
- flash of bright green, and as your eyes and body re-adjust, you find
- yourself staring into an unfamilar wall...
-
- Welcome to uca.zip. This mission replaces e2m1. This is also the first
- WAD I've constructed, using DEU5.1 and BSP1.0. I hope you enjoy it.
- If so, or if not, please give me feedback so I know how to make my next
- one even better.
-
- This is a slightly revised version of UCA. Players probably won't
- notice any real changes in gameplay. Anyways, UCA now supports
- coop player mode but NOT deathmatch. I probably wouldn't have
- bothered to upload this revised version, except that the original
- uploaded version somehow "disappeared." So, I am re-uploading, and
- why not make a few small changes? :)
-
- UCA is challenging, but definitely possible to complete. Believe me,
- I've play-tested it often enough. :-)
-
- If you enjoy UCA, try out TALPOIDA, the follow-up. And after
- TALPOIDA, the storyline continues in DIOPATRA. I am currently
- figuring out what I want to do for the fourth level in my hopefully
- 9-level episode.
-
- After all, your soldier is still stuck and lost within the
- hostile base....he still has to make it back to the surface alive
- to make rendezvous with the Gateway... :-)
-
- Happy Hunting!
-
- Eddie Nguyen
- anguilla@raphael.acpub.duke.edu
-
-